3D Model | Publishing Custom Wood Booth

Get this publishing custom wood booth 3d model. This free 3D model download is a 30 sqm (6x5m) space featuring M-shaped walls and a magazine display.

Company:

MOTIVATE

Exhibition:

ATM

Industry:

Publishing / Media

Booth Type:

Custom Wood Fabrication

Quick View

Aera (sqm):

30 sqm

Size (m):

6m x 5m

Open Sides:

3 Sides Open

Venue:

DWTC, Dubai, UAE

Download Package

File Types:

Max, Obj, Fbx

Software:

3ds Max

Render Engine:

V-Ray

Poly Count:

35000

Company:

MOTIVATE

Exhibition:

ATM

Industry:

Publishing / Media

Booth Type:

Custom Wood Fabrication

Quick View

Aera (sqm):

30 sqm

Size (m):

6m x 5m

Open Sides:

3 Sides Open

Venue:

DWTC, Dubai, UAE

Download Package

File Types:

Max, Obj, Fbx

Software:

3ds Max

Render Engine:

V-Ray

Poly Count:

35000

Design Narrative

This exceptional publishing custom wood booth 3d model offers a 30-square-meter exhibition space, measuring 6 meters by 5 meters, utilizing a structured, open-plan spatial layout designed to maximize visitor engagement from three accessible sides. The geometry is defined by solid volumes, notably large-scale extruded elements with generous corner radii. Two prominent lateral structures, identified as M-shape walls, flank the main thoroughfare, creating a guided traffic flow toward the central interaction zone. A reception counter is positioned at the front left boundary, acting as an initial touchpoint without obstructing sightlines. A secondary magazine counter sits opposite, seamlessly balancing the forward spatial weight. The core circulation area remains unobstructed, populated by high-top cylindrical tables and bar stools, encouraging informal networking. The rear boundary features a 2.5-meter-high back wall integrating a central counter flanked by recessed, curved niche structures, creating functional depth.The design relies on a high-contrast, dual-tone color palette that brilliantly reinforces corporate branding. The dominant hue is a saturated corporate blue #005B9F applied to the exterior shells of the structural elements, the counter fascia, and the M-shape walls. This sharply contrasts with a stark, matte white #FFFFFF used on the interior curved niches, back wall panels, and structural trims. The floor features a light-toned, simulated maple wood grain texture, providing a neutral baseline anchoring the high-contrast vertical planes. The lighting mood is uniformly bright, achieved through slim-profile arm spotlights mounted to the top fascia of the primary backwall. This direct overhead illumination precisely eliminates deep shadows, ensuring high visibility for displayed literature. The central focal point is the primary backwall counter, proudly crowned by oversized 3D logo typography. This vital element commands immediate visual hierarchy, anchoring the entire architectural composition of the publishing custom wood booth 3d model.

Customization Guide

Customizing this comprehensive publishing custom wood booth 3d model via vBoothify is a straightforward process optimized for standard architectural visualization workflows. The provided geometry is organized hierarchically, elegantly ensuring that individual structural components like the M-shape walls, reception counter, and curved backwall niches can be isolated and modified without affecting the overarching spatial layout. By utilizing modular asset management within your chosen 3D software suite, you can rapidly adapt this specific 30-square-meter footprint to accommodate diverse branding requirements and exhibition constraints. Whether you need to accurately swap out high-resolution magazine textures, adjust the primary #005B9F blue to precisely match a different corporate identity, or meticulously reconfigure the internal seating arrangement to facilitate higher traffic flow, the underlying mesh topology remains perfectly clean and highly responsive to procedural modifiers and complex material substitutions.

Select the target polygon faces on the M-shape walls and backwall. Open your material editor, locate the existing diffuse texture map nodes, and swap them with your custom high-resolution PNG assets. Ensure UV mapping is set to Box projection to prevent texture stretching.

Apply an array modifier to the central flat backwall panel to parametrically extend its width based on grid units. To maintain symmetry, utilize a mirror modifier on the curved end niches across the X-axis, ensuring the layout remains perfectly balanced.

Select the target polygon faces on the M-shape walls and backwall. Open your material editor, locate the existing diffuse texture map nodes, and swap them with your custom high-resolution PNG assets. Ensure UV mapping is set to Box projection to prevent texture stretching.